Another example is that when you enter an area populated by enemies, you won’t be able to do a bunch of quick scans with icons revealing their locations. Reviving allies is also an involved, animated, and much more personal process so that both the healer and the wounded can appreciate the intimacy of their situation (and get an up-close view of their buddy’s soldier customizations). You no longer just move into an area and get automatically healed by a magical aura. Perhaps the biggest unifying theme to the changes in Battlefield V is the move away from abstraction. I attended a preview event for Battlefield V today, and though it isn’t quite ready to play yet, the developers from Dice provided a comprehensive overview of what’s new and different - and there’s a lot. Returning to the grand and ghastly stage of World War II, this new game will focus on squad-based gameplay, eschewing the explosively popular battle royale competitive modes of games like PUBG and Fortnite. Two years after the release of Battlefield 1, EA is ready to add a new entry to its storied shooter franchise, announcing today the first details and the release date for Battlefield V.